Two cosmetic bundles. Eight reviews. One hundred percent positive.
Warframe dropped a pair of DLC packs on March 25, and the player response reads less like consumer feedback and more like a cult manifesto. The Eat and Run Collection ($29.99) bundles alternate skins for Gauss and Grendel—Digital Extremes’ “inseparable odd couple,” per the official description. The Shadowgrapher Bundle ($19.99) centers on Follie, the newly launched 64th Warframe, whose ink-based abilities coincide with a fresh game mode and Warframe’s Nintendo Switch 2 debut.
The reviews are something else.
“Grendel is love, Grendel is life,” wrote one player on the Eat and Run page.
“Here you go DE. You know the drill. I work so I can feed you,” offered another on the Shadowgrapher listing.
This is the same studio that once killed a microtransaction for being too profitable. In 2018, Digital Extremes removed a randomized pet cosmetic feature after watching one player dump $137 in minutes. “We’ve created a slot machine,” studio manager Sheldon Carter said at the time. They shut it down within days.
That reputation for restraint has apparently bought a lot of goodwill. Players aren’t just tolerating Warframe’s monetization—they’re thanking the developer for the privilege of opening their wallets.
“Missed opportunity to call it the ‘Dine and Dash’ Collection. 11/10, THE EMOTE IS FIRE,” one review reads.
“the bois got drip, thanks DE,” adds another.
Both bundles sit at #9 and #10 on Steam’s New Releases chart. The math is simple: Digital Extremes spent a decade not treating its players like ATMs. The players, in return, treat the studio like a favorite restaurant.
Bon appétit.
Sources
- Warframe: Eat and Run Collection — Steam
- Warframe: The Shadowgrapher Bundle — Steam
- One whale’s spending made Warframe nix a microtransaction — Quarter to Three
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