Zero user reviews. Not mixed, not negative — literally zero. And yet the Slay the Spire Collection sits at #10 on Steam’s Top Sellers chart as of April 2026, ahead of games with millions of dollars in marketing budgets and months of hype campaigns.
The bundle packages the original Slay the Spire and its recently launched sequel, Slay the Spire 2, for $44.98 — a modest 10% discount off the $49.98 combined price. No new characters. No exclusive content. No bonus soundtrack. Just the two games, in a wrapper, on a chart.
This is pure franchise religion. Players aren’t reading reviews, watching analysis videos, or waiting for a consensus. They already know the name. Slay the Spire effectively invented the modern roguelike deckbuilder when it launched, and Mega Crit has spent years watching an entire genre bloom in its wake — games like Monster Train, Inscryption, and Balatro all owe debts to the original’s design. That pedigree has become a self-fulfilling prophecy.
The sequel’s launch numbers back up the faith. Slay the Spire 2 hit early access on March 5 and immediately shattered the all-time concurrent player record for a roguelike on Steam, peaking at 526,793 players according to Games.gg — good enough for Steam’s all-time top 20. That’s the biggest launch of 2026 so far, full stop. IGN, which gave the original a 9/10, reported it was the fourth most-played game on the platform during launch weekend, trailing only Counter-Strike 2, Dota 2, and Arc Raiders.
So yes — a bundle with no reviews and no new content is a top 10 seller. But that’s not a mystery. It’s what happens when you build the genre and everyone already knows the score.
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