The numbers don’t lie, and these numbers are screaming. Resident Evil Requiem hit 97% Overwhelmingly Positive on Steam from over 64,000 reviews. Metacritic landed at 89 from critics, 9.4 from players. Six million units sold in under a month — the fastest any game in this series has ever hit that milestone. Capcom just reminded everyone who owns this genre.
After thirty years and more reinventions than a confused indie band, Resident Evil has finally cracked the code. Requiem doesn’t pick a side in the eternal survival-horror versus action-horror debate. It wins both arguments simultaneously.
Two Protagonists, Two Games, One W
The dual-protagonist structure is the smartest design decision Capcom has made since the RE2 remake’s over-the-shoulder camera. You alternate between Grace Ashcroft, a terrified FBI analyst investigating her mother’s murder, and Leon S. Kennedy, the series veteran who at 51 years old is still out here roundhouse-kicking the undead like it’s 2004.
Grace delivers the pure survival horror goods. IGN called her sections “some of the most frightening encounters” in series history. Limited ammo, miserly inventory slots, enemies that descend from rafters — Capcom stripped away the power fantasy and forced players to feel genuinely vulnerable. The voice acting sells every panic attack.
Then Leon shows up with a chainsaw and the game morphs into John Wick with zombies. His combat is “bloodier than ever before,” according to IGN, and Game Informer dubbed his sections full of “physics-defying motorcycle chases.” The contrast isn’t a bug — it’s the entire point. Capcom is serving both the old-school crowd who miss the Spencer Mansion dread and the RE4 diehards who want to feel like an action hero.
A Twist Worth the Wait
Here’s the wrinkle that actually matters: the zombies remember who they were. The T-Virus strain in Requiem preserves memories. These aren’t just shambling meat — they’re soldiers still fighting battles, doctors still holding scalpels, a police chief presumably still hunting donuts. Game Informer called it a change that “breathes new life into zombies we’ve killed countless times before.” Every bullet is now a mercy kill. That’s the kind of narrative punch that elevates competent horror into something that sticks.
The return to Raccoon City delivers fan service without drowning in it. The Raccoon Police Department landing, complete with Mr. X chucking Leon through another wall and that haunting “Welcome Leon” sign frozen on the floor — The National described genuine goosebumps. This is nostalgia done right: earned, not exploited.
Technical Excellence
Seasoned Gaming called Requiem “the best the series has ever looked or felt,” and they’re not exaggerating. The character models hold up in motion, not just cinematics. The lighting and environmental work create genuine dread. And the ability to swap between first-person and third-person perspectives at will? Capcom just killed the decades-long camera debate with one menu option.
Metacritic’s critical consensus calls it “the most captivated” reviewers have felt since the original RE4. Game Informer went further: “Requiem is also the name of my favorite Resident Evil.”
The Bottom Line
Capcom has been on a heater since 2019’s RE2 remake. Requiem isn’t just maintaining that streak — it’s the culmination. A studio that’s spent three decades learning from its own history finally synthesized everything into one package. Survival horror purists get their anxiety attacks. Action fans get their body count. Series veterans get closure on Raccoon City’s ghosts.
Six million players in under a month. Near-universal critical acclaim. A 9.4 user score. The 30th anniversary timing isn’t accidental — this is a victory lap disguised as a video game. And Capcom earned every step.
Sources
- Resident Evil Requiem Review — IGN
- Resident Evil Requiem Review - A Sublime Sepulchre — Game Informer
- Review: Resident Evil Requiem - The Ultimate Lifeform — Seasoned Gaming
- Resident Evil Requiem review: Back in Raccoon City - and better than ever — The National
- Resident Evil Requiem Reviews — Metacritic
- Resident Evil Requiem Sales Exceed 6 Million Units! — Capcom