EverSiege: Untold Ages hit 1.0 on March 26, and two days later it’s sitting at #10 on Steam’s Top Sellers chart with 3,069 concurrent players. Not bad for a hero-strategy rogue-lite from Tindalos Interactive — the studio behind Aliens: Dark Descent and Battlefleet Gothic: Armada. A 25% launch discount drops the price to $14.99 through early April. The numbers tell a clean story. The reviews tell a messier one.
Seventy-eight percent Mostly Positive across 249 reviews — not a disaster, but not a victory lap either. The core gameplay loop — defending Bastion, rebuilding ancient structures, fusing Wargear weapons with elemental Essences to unlock over 70 spell evolutions — has players hooked. Press Play Media scored it 7.4/10, praising the “dense and rewarding systems-driven experience” for solo players.
But co-op is where the wheels come off. Only the lobby host earns meta-currency for permanent upgrades. Guest players get nothing for their time. One Steam reviewer summed it up in four words: “gg but will wait for proper coop.” Others report input delay north of 500ms despite 40ms ping readings. Even solo play isn’t immune — Tindalos already issued a hotfix for a freeze bug that locked up single-player runs whenever the internet connection dropped.
The strategic depth is real. Procedurally generated maps, six weapon classes, six elemental paths, 20 troop types, and a time-loop mechanic that carries upgrades between runs. For $15, solo players get a dense experience that rewards mastery.
But “solo or wait” is a rough pitch for a game that advertises co-op for up to three players on its own store page. Tindalos has the track record to earn the benefit of the doubt. Whether they spend it wisely is a different question.
Sources
- Steam: EverSiege: Untold Ages — Steam
- New action-RTS MOBA launches on Steam to promising reviews alongside launch discount — Notebookcheck
- EverSiege: Untold Ages review (PC) — Press Play Media
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