Sixty-eight concurrent players. Twenty-three reviews. Two Steam chart placements. CAPTURED 2 doesn’t have the numbers of a blockbuster — it has something weirder. Steam put it on the Featured Win and New Releases lists, and the people who’ve found it are already proselytizing.

CAPTURED 2 is an indie horror game from developer Puck Redflix, published by Puck Games, that dropped on April 22. The premise is tight: you’re locked in an apartment where the rooms keep shifting, and your job is to photograph anomalies while dodging whatever’s hunting you. Think a paranormal investigation sim where the house fights back.

At $7.19 during its launch-week 10% discount — $7.99 regular — it’s priced like an impulse buy. The early returns suggest it punches well above its weight class. The Steam review ratio sits at 96% positive (22 positive, one negative), and the tone of those reviews isn’t casual approval. It’s devotion.

One player, with 4.5 hours logged, wrote that the game “had me in tears” by the end and rated it 10/10. Another, barely 18 minutes in, declared “you could have charged more money for how good this game is. please dont stop making games.” A third praised the lighting and photography mechanics while offering a practical warning: don’t try to focus on an anomaly when a monster is nearby.

The game hasn’t cracked mainstream awareness yet — 68 concurrent players is a whisper — but Steam doesn’t hand out Featured Win slots to random uploads. The platform saw engagement metrics that warranted a spotlight, and the early player base is doing the rest of the work.

Puck Redflix doesn’t have a long enough track record to project from. But if CAPTURED 2’s opening week is any signal, that may not last. Seven bucks and change for a horror experience that’s already making players cry? The math does itself.

Sources